"A case study in the gamification of a university-level games development ..."

Siobhan O'Donovan, James E. Gain, Patrick C. Marais (2013)

Details and statistics

DOI: 10.1145/2513456.2513469

access: closed

type: Conference or Workshop Paper

metadata version: 2021-10-06

a service of  Schloss Dagstuhl - Leibniz Center for Informatics