default search action
"Crowd-based Study of Gameplay Impairments and Player Performance in DOTA 2."
Matthias Hirth et al. (2019)
- Matthias Hirth, Kathrin Borchert, Fabian Allendorf, Florian Metzger, Tobias Hoßfeld:
Crowd-based Study of Gameplay Impairments and Player Performance in DOTA 2. Internet-QoE@MOBICOM 2019: 19-24
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.