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"Robust foreground segmentation for GPU architecture in an immersive 3D ..."
Jaume Civit, Òscar Divorra Escoda (2010)
- Jaume Civit, Òscar Divorra Escoda:
Robust foreground segmentation for GPU architecture in an immersive 3D videoconferencing system. MMSP 2010: 75-80
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