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"A Real-Time System for Crowd Rendering: Parallel LOD and ..."
Chao Peng et al. (2011)
- Chao Peng, Seung In Park, Yong Cao, Jie Tian:
A Real-Time System for Crowd Rendering: Parallel LOD and Texture-Preserving Approach on GPU. MIG 2011: 27-38

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