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"Applying Gamification to Motivate Students to Write High-Quality Code in ..."
Remin Kasahara et al. (2019)
- Remin Kasahara, Kazunori Sakamoto, Hironori Washizaki, Yoshiaki Fukazawa:
Applying Gamification to Motivate Students to Write High-Quality Code in Programming Assignments. ITiCSE 2019: 92-98
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