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"From Snappy App to Screens in the Wild: Gamifying an Attention Deficit ..."
Michael P. Craven et al. (2014)
- Michael P. Craven
, Zoe Young, Lucy Simons, Holger Schnädelbach
, Alinda Gillott:
From Snappy App to Screens in the Wild: Gamifying an Attention Deficit Hyperactivity Disorder Continuous Performance Test for Public Engagement and Awareness. iTAG 2014: 36-43
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