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"Real-Time Simulation of Animated Characters Crowd in Unreal Engine 4."
Michal Rosenbeiger, Artur Bak, Tomasz S. Czajkowski (2018)
- Michal Rosenbeiger, Artur Bak, Tomasz S. Czajkowski:
Real-Time Simulation of Animated Characters Crowd in Unreal Engine 4. ICCVG 2018: 79-88
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