"Can Gamification Increase Consumer Engagement? A Qualitative Approach on a ..."

Stavros Lounis, Xanthippi Neratzouli, Katerina Pramatari (2013)

Details and statistics

DOI: 10.1007/978-3-642-37437-1_17

access: open

type: Conference or Workshop Paper

metadata version: 2021-10-14

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