"Designing at the Intersection of Gamification and Persuasive Technology to ..."

Martin Böckle, Kwaku Yeboah-Antwi (2019)

Details and statistics

DOI: 10.1007/978-3-030-29374-1_26

access: closed

type: Conference or Workshop Paper

metadata version: 2019-09-09

a service of  Schloss Dagstuhl - Leibniz Center for Informatics