default search action
"Using Gamified Interactive Experience to Relieve Psychological Pressure in ..."
Tanhao Gao et al. (2022)
- Tanhao Gao, Jingwen Tian, Xiaotong Zhang, Dingwei Zhang, Hongtao Zhou:
Using Gamified Interactive Experience to Relieve Psychological Pressure in the Post-pandemic Era. HCI (48) 2022: 436-443
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.