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"Realtime Ray Tracing for Current and Future Games."
Jörg Schmittler et al. (2004)
- Jörg Schmittler, Daniel Pohl, Tim Dahmen, Christian Vogelgsang, Philipp Slusallek:
Realtime Ray Tracing for Current and Future Games. GI Jahrestagung (1) 2004: 149-153
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