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"Online adjustment of the AI's strength in a fighting game using the ..."
Yuto Nakagawa, Kaito Yamamoto, Ruck Thawonmas (2014)
- Yuto Nakagawa, Kaito Yamamoto, Ruck Thawonmas:
Online adjustment of the AI's strength in a fighting game using the k-nearest neighbor algorithm and a game simulator. GCCE 2014: 494-495
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