


default search action
"Design-driven research for workplace exergames: the limber case study."
Derek Reilly et al. (2013)
- Derek Reilly, Emma Westecott, David Parker, Samuel Perreault, Derek Neil, Nathan Lapierre, Kate Hartman, Harjot Bal:
Design-driven research for workplace exergames: the limber case study. Gamification 2013: 123-126

manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.