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"Academic Games - Mapping the Use of Video Games in Research Contexts."
Marcello A. Gómez Maureira et al. (2022)
- Marcello A. Gómez Maureira
, Max J. van Duijn
, Carolien Rieffe
, Aske Plaat
:
Academic Games - Mapping the Use of Video Games in Research Contexts. FDG 2022: 4:1-4:10
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