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"Working with Volumetric Meshes in a Game Engine: a Unity Prototype."
Luca Pitzalis et al. (2020)
- Luca Pitzalis, Gianmarco Cherchi, Riccardo Scateni, Lucio Davide Spano:
Working with Volumetric Meshes in a Game Engine: a Unity Prototype. STAG 2020: 57-62
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