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"A case study of software engineering methods education supported by ..."
Jöran Pieper et al. (2017)
- Jöran Pieper, Oliver Lüth, Michael Goedicke, Peter Forbrig:
A case study of software engineering methods education supported by digital game-based learning: Applying the SEMAT Essence kernel in games and course projects. EDUCON 2017: 1689-1699
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