default search action
"Using Intersectional Representation & Embodied Identification in ..."
Marie A. Jarrell et al. (2021)
- Marie A. Jarrell, Reza Ghaiumy Anaraky, Bart P. Knijnenburg, Erin Ash:
Using Intersectional Representation & Embodied Identification in Standard Video Game Play to Reduce Societal Biases. CHI 2021: 446:1-446:18
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.