default search action
"Implementation and Playtesting for a World Adventure Game's Procedural ..."
João Paulo Sousa et al. (2022)
- João Paulo Sousa, Gonçalo Oliveira, Inês Barbedo, Bárbara Barroso, Rogério Tavares, Rui Pedro Lopes:
Implementation and Playtesting for a World Adventure Game's Procedural Content Generation System. ArtsIT 2022: 187-197
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.