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"Goin' Goblins - Iterative Design of an Entertaining Archery Experience."
Christian Geiger et al. (2013)
- Christian Geiger, Simon Thiele, Laurid Meyer, Stefan Meyer, Lutz Hören, Daniel Drochtert:
Goin' Goblins - Iterative Design of an Entertaining Archery Experience. Advances in Computer Entertainment 2013: 284-295

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