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Arnd Vitzthum
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2020 – today
- 2022
- [p1]Bernhard Jung, Arnd Vitzthum:
Virtual Worlds. Virtual and Augmented Reality 2022: 71-106
2010 – 2019
- 2015
- [j5]Bernhard Jung, Matthias Lenk, Arnd Vitzthum:
Structured development of 3D applications: round-trip engineering in interdisciplinary teams. Comput. Sci. Res. Dev. 30(3-4): 285-301 (2015) - 2013
- [c9]Bernhard Jung, Matthias Lenk, Arnd Vitzthum:
Model-Driven Multi-Platform Development of 3D Applications with Round-Trip Engineering. Software Engineering 2013: 287-300 - 2012
- [j4]Arnd Vitzthum, Heni Ben Amor, Guido Heumer, Bernhard Jung:
XSAMPL3D: An Action Description Language for the Animation of Virtual Characters. J. Virtual Real. Broadcast. 9 (2012) - [c8]Matthias Lenk, Arnd Vitzthum, Bernhard Jung:
Model-driven iterative development of 3D web-applications using SSIML, X3D and JavaScript. Web3D 2012: 161-169 - 2010
- [j3]Torsten Strobl, Mark Minas, Andreas Pleuss, Arnd Vitzthum:
From the Behavior Model of an Animated Visual Language to its Editing Environment Based on Graph Transformation. Electron. Commun. Eur. Assoc. Softw. Sci. Technol. 32 (2010)
2000 – 2009
- 2009
- [c7]Frank Gommlich, Guido Heumer, Arnd Vitzthum, Bernhard Jung:
Simulation of Standard Control Actuators in Dynamic Virtual Environments. VR 2009: 269-270 - 2008
- [b1]Arnd Vitzthum:
Entwicklungsunterstützung für interaktive 3D-Anwendungen: ein modellgetriebener Ansatz. Ludwig Maximilian University of Munich, Germany, 2008, pp. 1-235 - [j2]Heni Ben Amor, Guido Heumer, Bernhard Jung, Arnd Vitzthum:
Grasp synthesis from low-dimensional probabilistic grasp models. Comput. Animat. Virtual Worlds 19(3-4): 445-454 (2008) - [c6]Bernhard Jung, Heni Ben Amor, Guido Heumer, Arnd Vitzthum:
Action Capture: A VR-Based Method for Character Animation. Virtual Realities 2008: 97-122 - 2007
- [c5]Andreas Pleuss, Arnd Vitzthum, Heinrich Hussmann:
Integrating Heterogeneous Tools into Model-Centric Development of Interactive Applications. MoDELS 2007: 241-255 - 2006
- [j1]Arnd Vitzthum, Heinrich Hussmann:
Modeling Augmented Reality User Interfaces with SSIML/AR. J. Multim. 1(3): 13-22 (2006) - [c4]Arnd Vitzthum:
SSIML/AR: A Visual Language for the Abstract Specification of Augmented Reality User Interfaces. 3DUI 2006: 135-142 - [c3]Arnd Vitzthum:
SSIML/Components: a visual language for the abstract specification of 3D components. Web3D 2006: 143-151 - 2005
- [c2]Arnd Vitzthum:
SSIML/Behaviour: Designing Behaviour and Animation of Graphical Objects in Virtual Reality and Multimedia Applications. ISM 2005: 159-167 - [c1]Arnd Vitzthum, Andreas Pleuß:
SSIML: designing structure and application integration of 3D scenes. Web3D 2005: 9-17
Coauthor Index
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