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Masayuki Ueno
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2020 – today
- 2024
- [c16]Masayuki Ueno, Tomoyuki Takami:
Visualization of Fighting Game Player Skills Using Imitation Learning Agents. GCCE 2024: 82-83 - 2023
- [c15]Masayuki Ueno, Tomoyuki Takami:
Visualization of Game Strategies from Imitation Learning Agents. GCCE 2023: 616-617 - 2022
- [c14]Masayuki Ueno, Tomoyuki Takami:
Learning Support by Visualizing Game Strategies From Imitation Learning Agents. GCCE 2022: 575-576 - 2021
- [c13]Masayuki Ueno, Tomoyuki Takami:
Construction of an Imitation Learning Agent Using Game Records of Unspecified Players. GCCE 2021: 1-2 - 2020
- [c12]Masayuki Ueno, Shinjiro Wada, Tomoyuki Takami:
A Virtual Play Environment and Game Strategy Analysis System Using Imitation Learning Agents. GCCE 2020: 690-691
2010 – 2019
- 2019
- [c11]Masayuki Ueno, Shinjiro Wada, Tomoyuki Takami:
The Education Environment for Strategy using the Imitation Learning Agent that Mimics the Behavior of Human Player. GCCE 2019: 45-46 - 2018
- [c10]Masayuki Ueno, Shinjiro Wada, Tomoyuki Takami:
The ERP Analysis for Interactive Tasks. GCCE 2018: 592-593 - 2017
- [c9]Masayuki Ueno, Shinjiro Wada, Tomoyuki Takami:
The EEG analysis for interactive tasks. GCCE 2017: 1-5 - 2015
- [c8]Masayuki Ueno, Shinjiro Wada, Tomoyuki Takami:
Development of game player analysis with physiological indexes. GCCE 2015: 339-340 - 2014
- [c7]Masanao Koeda, Masayuki Ueno, Takayuki Serizawa:
Shuffle traveling of humanoid robots. ROBIO 2014: 2262-2267 - 2013
- [c6]Masayuki Ueno, Yutaka Kida, Kazuhiro Ueda, Shinjiro Wada, Noboru Ashida:
Evaluation and analysis of spatial training game for molding arts. GCCE 2013: 385-386
2000 – 2009
- 2007
- [c5]Masayuki Ueno, Kazuma Tanida, Katsuhide Tsushima:
Simplified motion language for 3D computer animation with turtle metaphor. Advances in Computer Entertainment Technology 2007: 242-243 - 2006
- [c4]Katsuhide Tsushima, Masayuki Ueno, Takeshi Nishiki, Noboru Ashida, Kazuma Tanida:
3DCG authoring system using turtle metaphor. Advances in Computer Entertainment Technology 2006: 59 - [c3]Masayuki Ueno, Takeshi Nishiki, Katsuhide Tsushima:
NeGAS: logo based authoring environment for 3D computer animation. Advances in Computer Entertainment Technology 2006: 60 - 2002
- [c2]K. Kozuki, M. Imachi, Masayuki Ueno, A. Tsubokura, Katsuhide Tsushima:
Computer Game and Educational System. ICCE 2002: 1377-1381
1990 – 1999
- 1999
- [c1]K. Kohzuki, Takeshi Nishiki, A. Tsubokura, Masayuki Ueno, S. Harima, Katsuhide Tsushima:
Man-Machine Interaction Using Eye Movement. HCI (1) 1999: 407-411
1980 – 1989
- 1987
- [j1]Masayuki Ueno, Hiromitsu Hama, Kazumi Yamashita:
Transformation of orthogonal coordinates into polar coordinates using DDA-computation of the angle of rotation of an object. Syst. Comput. Jpn. 18(3): 40-51 (1987)
Coauthor Index
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