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Changhoon Park
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- affiliation: Hoseo University, Asan, South Korea
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Conference and Workshop Papers
- 2022
- [c19]Min-Gu Heo, Daehyoun Ki, Changhoon Park:
A Study on the Analysis of Visual User Experience in HMD-Based Virtual Environments. HCI (43) 2022: 33-45 - 2018
- [c18]Yongjun Kweon, Sunmyeong Kim, Byounghyuk Yoon, Taeyang Jo, Changhoon Park:
Implementation of Educational Drum Contents Using Mixed Reality and Virtual Reality. HCI (29) 2018: 296-303 - [c17]Jaebum Park, Beomjun Son, Jihoon Seo, Changhoon Park:
Development of Authoring Tool for Extended Interaction in Mixed Reality Environments. HCI (29) 2018: 304-310 - 2017
- [c16]Jae-Beom Kim, Changhoon Park:
A Study on VR Sickness Prediction of HMD Contents Using Machine Learning Technique. HCI (30) 2017: 38-41 - [c15]Jaebum Park, Huitae Ryu, Changhoon Park:
Personalizing Game by Using Social Network. HCI (30) 2017: 167-171 - 2016
- [c14]Changhoon Park, Yun Gil Lee:
Developing a Human Behavior Simulation Technology in the Real-Time Manner Based on BIM. HCI (27) 2016: 519-523 - [c13]Jaebum Park, Changhoon Park:
Augmented Reality Based Guidance for Solving Rubik's Cube Using HMD. HCI (27) 2016: 524-529 - [c12]Changgon Woo, Changhoon Park:
A Computerized Measurement of CROM (Cervical Range of Motion) by Using Smartphone Based HMD (Head Mounted Display). HCI (26) 2016: 531-535 - [c11]Sinwoo Park, Changhoon Park:
Immersive Gatekeeper Training System for Suicide Prevention in HMD Based Virtual Environments. HCI (10) 2016: 544-551 - 2014
- [c10]Hyunsoo Kim, Changhoon Park:
Sound Clay: An Immersive Art Form by Sculpting Clay and Sound. HCI (26) 2014: 602-606 - [c9]Jaebum Park, Changhoon Park:
Guidance System Using Augmented Reality for Solving Rubik's Cube. HCI (26) 2014: 631-635 - 2013
- [c8]Eunhee Chang, InJae Hwang, Hyeonjin Jeon, Yeseul Chun, Hyun Taek Kim, Changhoon Park:
Effects of rest frames on cybersickness and oscillatory brain activity. BCI 2013: 62-64 - [c7]Yun Gil Lee, Changhoon Park:
Developing a Human Figured Agent Interacting to Architectural Context for the Advanced Simulation of Human Behavior in the Built Environment. HCI (29) 2013: 587-590 - [c6]Changhoon Park:
Intelligent Workload Control for Exercise Game. HCI (28) 2013: 618-622 - [c5]Changhoon Park, Junsuk Moon:
Using Game Technology to Develop Snowboard Training Simulator. HCI (29) 2013: 723-726 - 2011
- [c4]Jae-Beom Kim, Changhoon Park:
Development of Mobile AR Tour Application for the National Palace Museum of Korea. HCI (13) 2011: 55-60 - [c3]Daegun Kim, Changhoon Park:
Immersive Video Game Based on Exercise Prescription. HCI (23) 2011: 116-119 - [c2]Sangwoo Byun, Changhoon Park:
Serious Game for Cognitive Testing of Elderly. HCI (22) 2011: 354-357 - 2009
- [c1]Changhoon Park:
Intelligent Interface for Elderly Games. HCI (6) 2009: 704-710
Coauthor Index

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