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Robert J. Stone
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Journal Articles
- 2021
- [j14]Adel A. M. Saleh, Katharine Schmidtke, Robert J. Stone, James F. Buckwalter, Larry A. Coldren, Clint L. Schow:
INTREPID program: technology and architecture for next-generation, energy-efficient, hyper-scale data centers [Invited]. JOCN 13(12): 347-359 (2021) - 2016
- [j13]Robert J. Stone:
Getting VR Right Then and Now . . . The Indispensable Role of Human Factors and Human-Centered Design. Presence Teleoperators Virtual Environ. 25(2): 151-160 (2016) - 2012
- [j12]James F. Knight, Robert J. Stone, Cheng Qian:
Virtual Restorative Environments: Preliminary Studies in Scene, Sound and Smell. Int. J. Gaming Comput. Mediat. Simulations 4(3): 73-91 (2012) - 2009
- [j11]Robert J. Stone:
Serious games: virtual reality's second coming? Virtual Real. 13(1): 1-2 (2009) - [j10]Robert J. Stone, Antoinette Caird-Daley, Kevin Bessell:
SubSafe : a games-based training system for submarine safety and spatial awareness (Part 1). Virtual Real. 13(1): 3-12 (2009) - [j9]Robert J. Stone, David White, Robert Guest, Benjamin T. Francis:
The Virtual Scylla: an exploration of "serious games", artificial life and simulation complexity. Virtual Real. 13(1): 13-25 (2009) - 2006
- [j8]Alonzo C. Addison, Scot Thrane Refsland, Robert J. Stone:
Guest Editors' Introduction. Presence Teleoperators Virtual Environ. 15(3) (2006) - [j7]Eugene Ch'ng, Robert J. Stone:
Enhancing Virtual Reality with Artificial Life: Reconstructing a Flooded European Mesolithic Landscape. Presence Teleoperators Virtual Environ. 15(3): 341-352 (2006) - 2005
- [j6]Robert J. Stone:
Editorial. Virtual Real. 8(3): 129-130 (2005) - 2003
- [j5]Robert J. Stone:
Book Review. Int. J. Hum. Comput. Interact. 15(1): 135-137 (2003) - 2001
- [j4]Alex W. Stedmon, Robert J. Stone:
Re-viewing reality: human factors of synthetic training environments. Int. J. Hum. Comput. Stud. 55(4): 675-698 (2001) - 2000
- [j3]Scot Thrane Refsland, Takeo Ojika, Alonzo C. Addison, Robert J. Stone:
Guest Editors' Introduction: Virtual Heritage-Breathing New Life into Our Ancient Past. IEEE Multim. 7(2): 20-21 (2000) - [j2]Robert J. Stone, Takeo Ojika:
Virtual Heritage: What Next? IEEE Multim. 7(2): 73-74 (2000) - 1998
- [j1]Robert J. Stone:
Virtual Stonehenge: Sunrise on the New Millenium. Presence Teleoperators Virtual Environ. 7(3): 317-319 (1998)
Conference and Workshop Papers
- 2017
- [c10]Robert J. Stone:
Use of embedded optics to decrease power consumption in IO dense systems. OFC 2017: 1-3 - 2014
- [c9]Yaqub Rafiq, Shen Wei, Robert Guest, Robert J. Stone, Pieter de Wilde:
Applying Artificial Neural Networks to Promote Behaviour Change for Saving Residential Energy. ANNIIP 2014: 3-10 - [c8]Elton Marchena, Marco Camera, Gianmarco Bruno, Hacene Chaouch, Sam Albanna, Hong Cai, Chris Blivin, Lina He, John Zyskind, Stephen Krasulick, Antonio Tartaglia, Amit Mizrahi, Robert J. Stone:
448 Gbit/s DP-16QAM transmission using integrated tunable CMOS laser sources. OFC 2014: 1-3 - 2013
- [c7]Elton Marchena, Timothy Creazzo, Stephen B. Krasulick, Paul K. L. Yu, Derek Van Orden, John Y. Spann, Christopher C. Blivin, John M. Dallesasse, Petros Varangis, Robert J. Stone, Amit Mizrahi:
Integrated tunable CMOS laser for Si photonics. OFC/NFOEC 2013: 1-3 - 2009
- [c6]Benjamin T. Francis, Robert J. Stone:
WebScylla: a 3D web application to visualise the colonisation of an artificial reef. Web3D 2009: 167-175 - 2006
- [c5]Eugene Ch'ng, Robert J. Stone:
3D Archaeological Reconstruction and Visualisation: An Artificial Life Model for Determining Vegetation Dispersal Patterns in Ancient Landscapes. CGIV 2006: 112-118 - 2005
- [c4]Eugene Ch'ng, Robert J. Stone, Theodoros N. Arvanitis:
A Virtual Reality Archaeological Framework for the Investigation and Interpretation of Ancient Landscapes. EuroIMSA 2005: 527-532 - 2004
- [c3]Eugene Ch'ng, Robert J. Stone, Theodoros N. Arvanitis:
The Shotton River and Mesolithic Dwellings: Recreating the Past from Geo-Seismic Data Sources. VAST 2004: 125-133 - [c2]Rudolph P. Darken, Grigore C. Burdea, William R. Sherman, Robert J. Stone:
Teaching Virtual Reality: Why and How? VR 2004: 189 - 2000
- [c1]Robert J. Stone:
Haptic Feedback: A Brief History from Telepresence to Virtual Reality. Haptic Human-Computer Interaction 2000: 1-16
Parts in Books or Collections
- 1993
- [p1]Robert J. Stone:
Virtual Reality: A Tool for Telepresence and Human Factors Research. Virtual Reality Systems 1993: 181-202
Reference Works
- 2014
- [r1]Robert J. Stone, Frank P. Hannigan:
Applications of Virtual Environments: An Overview. Handbook of Virtual Environments, 2nd ed. 2014: 883-957
Coauthor Index
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