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Pablo Bauszat
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Books and Theses
- 2015
- [b1]Pablo Bauszat:
Advanced Denoising and Memoryless Acceleration for Realistic Image Synthesis. Braunschweig University of Technology, Germany, 2015
Journal Articles
- 2024
- [j17]Vinod Nigade, Pablo Bauszat, Henri E. Bal, Lin Wang:
Inference serving with end-to-end latency SLOs over dynamic edge networks. Real Time Syst. 60(2): 239-290 (2024) - 2020
- [j16]Thorsten Roth, Martin Weier, Pablo Bauszat, André Hinkenjann, Yongmin Li:
Hash-Based Hierarchical Caching and Layered Filtering for Interactive Previews in Global Illumination Rendering. Comput. 9(1): 17 (2020) - 2019
- [j15]Timothy R. Kol, Pablo Bauszat, Sungkil Lee, Elmar Eisemann:
MegaViews: Scalable Many-View Rendering With Concurrent Scene-View Hierarchy Traversal. Comput. Graph. Forum 38(1): 235-247 (2019) - [j14]Leonardo Scandolo, Pablo Bauszat, Elmar Eisemann:
Gradient-Guided Local Disparity Editing. Comput. Graph. Forum 38(1): 394-404 (2019) - 2018
- [j13]Victor Petitjean, Pablo Bauszat, Elmar Eisemann:
Spectral Gradient Sampling for Path Tracing. Comput. Graph. Forum 37(4): 45-53 (2018) - 2017
- [j12]Jingtang Liao, Bert Buchholz, Jean-Marc Thiery, Pablo Bauszat, Elmar Eisemann:
Indoor Scene Reconstruction Using Near-Light Photometric Stereo. IEEE Trans. Image Process. 26(3): 1089-1101 (2017) - [j11]Pablo Bauszat, Victor Petitjean, Elmar Eisemann:
Gradient-domain path reusing. ACM Trans. Graph. 36(6): 229:1-229:9 (2017) - 2016
- [j10]Leonardo Scandolo, Pablo Bauszat, Elmar Eisemann:
Compressed Multiresolution Hierarchies for High-Quality Precomputed Shadows. Comput. Graph. Forum 35(2): 331-340 (2016) - [j9]Bas Dado, Timothy R. Kol, Pablo Bauszat, Jean-Marc Thiery, Elmar Eisemann:
Geometry and Attribute Compression for Voxel Scenes. Comput. Graph. Forum 35(2): 397-407 (2016) - [j8]Leonardo Scandolo, Pablo Bauszat, Elmar Eisemann:
Merged Multiresolution Hierarchies for Shadow Map Compression. Comput. Graph. Forum 35(7): 383-390 (2016) - 2015
- [j7]Pablo Bauszat, Martin Eisemann, S. John, Marcus A. Magnor:
Sample-Based Manifold Filtering for Interactive Global Illumination and Depth of Field. Comput. Graph. Forum 34(1): 265-276 (2015) - [j6]Pablo Bauszat, Martin Eisemann, Elmar Eisemann, Marcus A. Magnor:
General and Robust Error Estimation and Reconstruction for Monte Carlo Rendering. Comput. Graph. Forum 34(2): 597-608 (2015) - [j5]Benjamin Hell, Marc Kassubeck, Pablo Bauszat, Martin Eisemann, Marcus A. Magnor:
An Approach Toward Fast Gradient-Based Image Segmentation. IEEE Trans. Image Process. 24(9): 2633-2645 (2015) - [j4]Michael Stengel, Pablo Bauszat, Martin Eisemann, Elmar Eisemann, Marcus A. Magnor:
Temporal Video Filtering and Exposure Control for Perceptual Motion Blur. IEEE Trans. Vis. Comput. Graph. 21(5): 663-671 (2015) - 2014
- [j3]Oskar Elek, Pablo Bauszat, Tobias Ritschel, Marcus A. Magnor, Hans-Peter Seidel:
Spectral Ray Differentials. Comput. Graph. Forum 33(4): 113-122 (2014) - 2012
- [j2]Martin Eisemann, Pablo Bauszat, Stefan Guthe, Marcus A. Magnor:
Geometry Presorting for Implicit Object Space Partitioning. Comput. Graph. Forum 31(4): 1445-1454 (2012) - 2011
- [j1]Pablo Bauszat, Martin Eisemann, Marcus A. Magnor:
Guided Image Filtering for Interactive High-quality Global Illumination. Comput. Graph. Forum 30(4): 1361-1368 (2011)
Conference and Workshop Papers
- 2022
- [c10]Guilherme H. Apostolo, Pablo Bauszat, Vinod Nigade, Henri E. Bal, Lin Wang:
Live video analytics as a service. EuroMLSys@EuroSys 2022: 37-44 - [c9]Vinod Nigade, Pablo Bauszat, Henri E. Bal, Lin Wang:
Jellyfish: Timely Inference Serving for Dynamic Edge Networks. RTSS 2022: 277-290 - 2020
- [c8]Stefan Popov, Pablo Bauszat, Vittorio Ferrari:
CoReNet: Coherent 3D Scene Reconstruction from a Single RGB Image. ECCV (2) 2020: 366-383 - 2019
- [c7]Thorsten Roth, Martin Weier, Pablo Bauszat, André Hinkenjann, Yongmin Li:
Hash-based Hierarchical Caching for Interactive Previews in Global Illumination Rendering. CGVC 2019: 85-93 - 2018
- [c6]Jerry Jinfeng Guo, Pablo Bauszat, Jacco Bikker, Elmar Eisemann:
Primary Sample Space Path Guiding. EGSR (EI&I) 2018: 73-82 - 2014
- [c5]Pablo Bauszat, Marc A. Kastner, Martin Eisemann, Marcus A. Magnor:
The Split Grid - A Hierarchical 1D-Grid-based Acceleration Data Structure for Ray Tracing. Eurographics (Posters) 2014: 15-16 - [c4]Lorenz Rogge, Pablo Bauszat, Marcus A. Magnor:
Monocular albedo reconstruction. ICIP 2014: 1046-1050 - [c3]Oskar Elek, Pablo Bauszat, Tobias Ritschel, Marcus A. Magnor, Hans-Peter Seidel:
Progressive Spectral Ray Differentials. VMV 2014: 151-158 - 2011
- [c2]Pablo Bauszat, Martin Eisemann, Marcus A. Magnor:
Adaptive Sampling for Geometry-aware Reconstruction Filters. VMV 2011: 183-190 - 2010
- [c1]Pablo Bauszat, Martin Eisemann, Marcus A. Magnor:
The Minimal Bounding Volume Hierarchy. VMV 2010: 227-234
Informal and Other Publications
- 2020
- [i1]Stefan Popov, Pablo Bauszat, Vittorio Ferrari:
CoReNet: Coherent 3D scene reconstruction from a single RGB image. CoRR abs/2004.12989 (2020)
Coauthor Index
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