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Carlos Marín-Lora
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2020 – today
- 2025
- [j7]Micaela Y. Martín, Carlos Marín-Lora, Miguel Chover:
A comparative analysis of game experience in treadmill running applications. Entertain. Comput. 52: 100888 (2025) - 2024
- [j6]Carlos Marín-Lora, Miguel Chover, Micaela Yanet Martín, Linda García-Rytman:
Creating a treadmill running video game with smartwatch interaction. Multim. Tools Appl. 83(19): 57709-57729 (2024) - 2023
- [j5]Carlos Marín-Lora, Miguel Chover, Micaela Y. Martín, Linda García-Rytman:
Comparative study of interaction methods for mobile gaming while running on a treadmill. Comput. Graph. 117: 164-171 (2023) - [c19]Linda García-Rytman, Héctor Ruiz-Marco, Micaela Yanet Martín, Carlos Marín-Lora, Miguel Chover:
Desarrollo de un videojuego de cinta para correr: Tecnología y Mecánicas (Development of a Treadmill Video Game: Technology and Mechanics). CEV 2023 - [c18]Aurelio J. Trigueros, Nadia Montaña, Mireia Guimerà, Emilio Sáez, Miguel Chover, Elena Shliakhovchuk, Carlos Marín-Lora, Linda García-Rytman, Micaela Yanet Martín:
Una experiencia de Turismo cultural en Realidad Aumentada: Guardianes de Segorbe (A Cultural Tourism experience in Augmented Reality: Guardians of Segorbe). CEV 2023 - [c17]Carlos Marín-Lora, Miguel Chover:
A Multi-agent Sudoku Through the Wave Function Collapse. EUMAS 2023: 381-395 - 2022
- [b1]Carlos Marín-Lora:
Game Development Based on Multi-agent Systems. Jaume I University, Spain, 2022 - [j4]Miguel Chover, José Martínez Sotoca, Carlos Marín-Lora:
Virtual Reality versus Desktop Experience in a Dangerous Goods Simulator. Int. J. Serious Games 9(2): 63-77 (2022) - [j3]Carlos Marín-Lora, José Martínez Sotoca, Miguel Chover:
Improved perception of ceramic molds through augmented reality. Multim. Tools Appl. 81(30): 43373-43390 (2022) - [c16]Micaela Y. Martín, Emilio Sáez Soro, Carlos Marín-Lora, Miguel Chover:
Playing Ring Fit Adventures on the floor or on a treadmill: a comparative study. CEV 2022 - [c15]Micaela Martin, Miguel Chover, Emilio Sáez, Carlos Marín-Lora:
Comparison Between Running on a Treadmill in a Simulator and in a Video Game. UCAmI 2022: 145-156 - [c14]Carlos Marín-Lora, Micaela Martin, Miguel Chover:
A Face-Tracking Method for Estimating Cadence on Treadmills. UCAmI 2022: 949-954 - 2021
- [c13]Olga Piñeros, Carlos Marín:
Psychosocial Toxicology: Emotional Work and Mental Health in Security Guards. AHFE (19) 2021: 135-142 - [c12]Carlos Marín, Olga Piñeros:
Psychosocial Toxicology and Mobbing in Mining Material Transport Drivers. AHFE (9) 2021: 247-254 - [c11]Carlos Marín-Lora, Miguel Chover, José Martínez Sotoca:
A Multi-agent Specification for the Tetris Game. DCAI (1) 2021: 169-178 - 2020
- [j2]Carlos Marín-Lora, Miguel Chover, José Martínez Sotoca, Luis A. García:
A game engine to make games as multi-agent systems. Adv. Eng. Softw. 140 (2020) - [j1]Miguel Chover, Carlos Marín, Cristina Rebollo, Inmaculada Remolar:
A game engine designed to simplify 2D video game development. Multim. Tools Appl. 79(17-18): 12307-12328 (2020) - [c10]Olga Piñeros, Carlos Marín:
Consequences of Emotional Work in Operational Environments of Service Production in Colombia. AHFE (1) 2020: 424-428 - [c9]Carlos Marín, Olga Piñeros:
Emotional Work, Mental Health and Organizational Management, Determinants in High Performance Teams. Results in Colombian Companies. AHFE (9) 2020: 643-647 - [c8]Carlos Marín-Lora, Miguel Chover, José Martínez Sotoca:
Un lenguaje para la especificación de la lógica de juegos(A language for specifying game logic). CoSECivi 2020: 57-68 - [c7]Olga Piñeros, Carlos Marín:
Emotional Work and Organizational Culture in Colombian Health Institutions. A Multidimensional Construction. IHIET (Lausanne) 2020: 421-426 - [c6]Carlos Marín, Olga Piñeros:
Intra-work Conditions. Objective of the Organizational Management for the Healthy Company. IHIET (Lausanne) 2020: 610-615 - [c5]Carlos Marín-Lora, Alejandro Cercós, Miguel Chover, José Martínez Sotoca:
A First Step to Specify Arcade Games as Multi-agent Systems. WorldCIST (1) 2020: 369-379 - [c4]Carlos Marín-Lora, Miguel Chover, José Martínez Sotoca:
A Game Logic Specification Proposal for 2D Video Games. WorldCIST (1) 2020: 494-504
2010 – 2019
- 2019
- [c3]Olga Piñeros, Carlos Marín:
Occupational Psychosocial Toxicology in Health Workers of Radiological Units in Bogotá-Colombia. AHFE (18) 2019: 134-142 - [c2]Carlos Marín, Olga Piñeros:
Mobbing in Service Companies in Colombia. A Silent Enemy. AHFE (19) 2019: 415-423 - 2014
- [c1]Carlos Marín-Lora, Ignacio García-Fernández:
CLIKSA - An Application for Physics Education in Secondary School. CEIG 2014: 59-67
Coauthor Index
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last updated on 2025-01-09 13:26 CET by the dblp team
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