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Fraser Allison
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Journal Articles
- 2020
- [j3]Fraser Allison, Marcus Carter, Martin R. Gibbs:
Word Play: A History of Voice Interaction in Digital Games. Games Cult. 15(2): 91-113 (2020) - 2018
- [j2]Fraser Allison, Ewa Luger, Katja Hofmann:
How Players Speak to an Intelligent Game Character Using Natural Language Messages. Trans. Digit. Games Res. Assoc. 4(2) (2018) - 2016
- [j1]Fraser Allison:
Are You Out of Your Mind? Focalization in Digital Games. Trans. Digit. Games Res. Assoc. 2(3) (2016)
Conference and Workshop Papers
- 2023
- [c12]Fraser Allison, Bjørn Nansen, Martin Gibbs, Michael Victor Arnold:
Bones of Contention: Social Acceptance of Digital Cemetery Technologies. CHI 2023: 814:1-814:17 - 2021
- [c11]Sarah Gosper, Johanne R. Trippas, Harriette Richards, Fraser Allison, Cynthia Sear, Sara Khorasani, Fabio Mattioli:
Understanding the Utility of Digital Flight Assistants: A Preliminary Analysis. CUI 2021: 32:1-32:5 - 2020
- [c10]Danula Hettiachchi, Zhanna Sarsenbayeva, Fraser Allison, Niels van Berkel, Tilman Dingler, Gabriele Marini, Vassilis Kostakos, Jorge Gonçalves:
"Hi! I am the Crowd Tasker" Crowdsourcing through Digital Voice Assistants. CHI 2020: 1-14 - 2019
- [c9]Fraser Allison, Joshua Newn, Wally Smith, Marcus Carter, Martin R. Gibbs:
Frame Analysis of Voice Interaction Gameplay. CHI 2019: 393 - [c8]Joshua Newn, Ronal Rajneshwar Singh, Fraser Allison, Prashan Madumal, Eduardo Velloso, Frank Vetere:
Designing Interactions with Intention-Aware Gaze-Enabled Artificial Agents. INTERACT (2) 2019: 255-281 - 2018
- [c7]Joshua Newn, Fraser Allison, Eduardo Velloso, Frank Vetere:
Looks Can Be Deceiving: Using Gaze Visualisation to Predict and Mislead Opponents in Strategic Gameplay. CHI 2018: 261 - [c6]Fraser Allison, Marcus Carter, Martin R. Gibbs, Wally Smith:
Design Patterns for Voice Interaction in Games. CHI PLAY 2018: 5-17 - 2017
- [c5]Fraser Allison, Ewa Luger, Katja Hofmann:
Spontaneous Interactions with a Virtually Embodied Intelligent Assistant in Minecraft. CHI Extended Abstracts 2017: 2337-2344 - [c4]Joshua Newn, Eduardo Velloso, Fraser Allison, Yomna Abdelrahman, Frank Vetere:
Evaluating Real-Time Gaze Representations to Infer Intentions in Competitive Turn-Based Strategy Games. CHI PLAY 2017: 541-552 - 2015
- [c3]Marcus Carter, Fraser Allison, John Downs, Martin R. Gibbs:
Player Identity Dissonance and Voice Interaction in Games. CHI PLAY 2015: 265-269 - [c2]Fraser Allison:
Whose mind is the signal? Focalization in video game narratives. DiGRA Conference 2015 - [c1]Fraser Allison, Marcus Carter, Martin R. Gibbs:
Good Frustrations: The Paradoxical Pleasure of Fearing Death in DayZ. OZCHI 2015: 119-123
Coauthor Index
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