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Virtual Reality, Volume 3
Volume 3, Number 1, March 1998
- Dave Snowdon, Elizabeth F. Churchill:
Editorial. 1-2 - Elizabeth F. Churchill, Dave Snowdon:
Collaborative virtual environments: An introductory review of issues and systems. 3-15 - Anna Cicognani:
On the linguistic nature of cyberspace and virtual communities. 16-24 - Mark Billinghurst, Suzanne Weghorst, Thomas A. Furness:
Shared space: An augmented reality approach for computer supported collaborative work. 25-36 - Zsolt Szalavári, Dieter Schmalstieg, Anton L. Fuhrmann, Michael Gervautz:
"Studierstube": An environment for collaboration in augmented reality. 37-48 - Chris Hand, S. Lingard, Mark Skipper:
A collaborative environment for role-playing in object space. 49-58 - Tomas Axling:
Collaborative configuration in virtual environments. 59-70 - Olivier Bersot, Pierre-Olivier El Guedj, Christophe Godéreaux, Pierre Nugues:
A conversational agent to help navigation and collaboration in virtual worlds. 71-82
Volume 3, Number 2, June 1998
- Frank E. Pollick:
Virtual surfaces and the influence of cues to surface shape on grasp. 85-101 - Jing-Long Wu, Sadao Kawamura:
A curved surface display for three fingers based on human visual and tactile sensory fusion. 102-111 - Elton K. H. Tsang, Hanqiu Sun:
An efficient posture recognition method using fuzzy logic. 112-119 - Doug A. Bowman, David Koller, Larry F. Hodges:
A methodology for the evaluation of travel techniques for immersive virtual environments. 120-131 - Martin Reddy:
Specification and evaluation of level of detail selection criteria. 132-143
Volume 3, Number 3, September 1998
- Woodrow Barfield:
Guest editorial - Wearable computers. 145-146 - K. L. Jackson, L. E. Polisky:
Wearable computers: Information tool for the twentyfirst century. 147-156 - Woodrow Barfield, Kevin Baird:
Issues in the design and use of wearable computers. 157-166 - Ulrich Neumann, Jun Park:
Tracking for augmented reality on wearable computers. 167-175 - Samory Kakez, Jean Figue, Vania Conan:
A generic model for Immersive Documentation Environments. 176-186 - Bruce H. Thomas, Susan Tyerman, Karen Grimmer:
Evaluation of text input mechanisms for wearable computers. 187-199 - Gregory D. Abowd, Anind K. Dey, Robert J. Orr, Jason A. Brotherton:
Context-awareness in wearable and ubiquitous computing. 200-211 - David A. Ross:
Wearable computers as a virtual environment interface for people with visual impairment. 212-221
Volume 3, Number 4, December 1998
- Chaomei Chen, Mary Czerwinski, Robert D. Macredie:
human factors in virtual environments. 223-225 - Hunter G. Hoffman, Ari Hollander, Konrad Schroder, Scott Rousseau, Tom Furness:
Physically touching and tasting virtual objects enhances the realism of virtual experiences. 226-234 - Lakshmi Sastry, David R. S. Boyd:
Virtual environments for engineering applications. 235-244 - Sougata Mukherjea:
Using VRML-based visualisations to facilitate information retrieval in the world wide web. 245-258 - Giuseppe Riva:
From toys to brain: Virtual reality applications in neuroscience. 259-266 - Qingping Lin, Chengi Kuo:
A virtual environment-based system for the navigation of underwater robots. 267-277
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