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The Visual Computer, Volume 4
Volume 4, Number 1, June 1988
- Amy Slaton:
Limitations of the computer as a tool for the fine artist. 4-7 - Isaac V. Kerlow:
Computer-generated images and traditional printmaking. 8-18 - John Pearson:
The computer: liberator or jailor of the creative spirit. 19-26 - Vernon Reed:
Cybernetic jewelry: ornament for the information age. 27-34 - Herbert W. Franke:
The computer - a new tool for visual art. 35-39 - Lillian F. Schwartz:
The Mona Lisa identification: evidence from a computer analysis. 40-48
Volume 4, Number 2, July 1988
- Gershon Elber, Moshe Shpitalni:
Octree creation via C.S.G. definition. 53-64 - John G. Cleary, Geoff Wyvill:
Analysis of an algorithm for fast ray tracing using uniform space subdivision. 65-83 - Jeong-In Doh, Kyung-Yong Chwa:
Visibility problems for orthogonal objects in two- or three-dimensions. 84-97 - Mohammed Erradi, Claude Frasson:
Visual interaction using an iconic system. 98-108 - Nelson L. Max:
Horizon mapping: shadows for bump-mapped surfaces. 109-117
Volume 4, Number 3, September 1988
- Sig Badt Jr.:
Two algorithms for taking advantage of temporal coherence in ray tracing. 123-132 - K. C. Chan, Sooi-thor Tan:
Hierarchical structure to winged-edge structure: a conversion algorithm. 133-141 - Clifford A. Pickover:
Symmetry, beauty and chaos in Chebyshev's paradise. 142-147 - Arie E. Kaufman:
TSL - a Texture Synthesis Language. 148-158 - Gregor Lux-Mülders, Wolfgang Hübner, Matthias Muth, U. Brand, T. Nötling:
An approach for the integration of general purpose graphics systems and window management. 159-171
Volume 4, Number 4, October 1988
- Fujio Yamaguchi, Susumu Tsuda, Tanio Nagasaki:
Applications of the 4 x 4 determinant method and the POLYGON ENGINE. 176-187 - Isaac D. Scherson, Elisha Caspary:
Multiprocessing for ray tracing: a hierarchical self-balancing approach. 188-196 - Hiroaki Kobayashi, Satoshi Nishimura, Hideyuki Kubota, Tadao Nakamura, Yoshiharu Shigei:
Load balancing strategies for a parallel ray-tracing system based on constant subdivision. 197-209 - Arie E. Kaufman:
The CUBE Workstation - a 3-D voxel-based graphics environment. 210-221
Volume 4, Number 5, November 1988
- Kazuo Yamazaki:
Mechatronics engineering education and dissemination program. 227-242 - Clifford A. Pickover:
Chaotic behavior of the transcendental mapping (z cosh(z) + µ). 243-246 - Son Pham:
Parallel, overlapped, and intersected digital straight lines. 247-258 - Ying Yuan, Tosiyasu L. Kunii, Naota Inamoto, Lining Sun:
GeomstoneFire: adaptive dispersive ray tracing of polyhedrons. 259-270 - Clifford A. Pickover:
The use of image processing techniques in rendering maps with deterministic chaos. 271-276
Volume 4, Number 6, December 1988
- Jane Wilhelms, Matthew Moore, Robert Skinner:
Dynamic animation: interaction and control. 283-295 - Paul M. Isaacs, Michael F. Cohen:
Mixed methods for complex kinematic constraints in dynamic figure animation. 296-305 - Demetri Terzopoulos, Kurt W. Fleischer:
Deformable models. 306-331 - David R. Haumann, Richard E. Parent:
The behavioral test-bed: obtaining complex behavior from simple rules. 332-347
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