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Journal of Virtual Reality and Broadcasting, Volume 3
Volume 3, 2006
- Edda Leopold, Jörg Kindermann:
Content Classification of Multimedia Documents using Partitions of Low-Level Features.
- Tobias Lentz, Ingo Assenmacher, Michael Vorländer, Torsten W. Kuhlen:
Precise Near-to-Head Acoustics with Binaural Synthesis. - Sandip Sar-Dessai, Alexander Hornung, Leif Kobbelt:
Automatic Data Normalization and Parameterization for Optical Motion Tracking.
- Paul Holleis, Matthias Kranz, Anneke Winter, Albrecht Schmidt:
Playing with the Real World.
- Katerina Pastra, Stelios Piperidis:
Video Search: New Challenges in the Pervasive Digital Video Era. - Oliver Bimber, Anselm Grundhöfer, Stefanie Zollmann, Daniel Kolster:
Digital Illumination for Augmented Studios. - Pablo César, Dick C. A. Bulterman, A. J. Jansen:
An Architecture for End-User TV Content Enrichment. - Igor G. Olaizola, Iñigo Barandiaran Martirena, Tobias D. Kammann:
MHP Oriented Interactive Augmented Reality System for Sports Broadcasting Environments.
- Dmitry Sokolov, Dimitri Plemenos:
High level methods for scene exploration. - Fotis Liarokapis, Vesna Brujic-Okretic, Stelios Papakonstantinou:
Exploring Urban Environments Using Virtual and Augmented Reality. - Susana Mata, Luis Pastor, Angel Rodríguez:
View-Dependent Extraction of Contours with Distance Transforms for adaptive polygonal Mesh-Simplification. - Helmut Seibert, Patrick Dähne:
System Architecture of a Mixed Reality Framework. - Daniel G. Aliaga, Yi Xu, Voicu Popescu:
Lag Camera: A Moving Multi-Camera Array for Scence-Acquisition.
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