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Journal of Graphics Tools, Volume 9
Volume 9, Number 1, 2004
- Morgan McGuire:
Observations on Silhouette Sizes. 1-12 - Chung-Ming Wang, Nen-Chin Hwang:
A Stratified Sampling Technique for an Ellipse. 13-22 - Alexandru C. Telea:
An Image Inpainting Technique Based on the Fast Marching Method. 23-34 - Jeffrey Mahovsky, Brian Wyvill:
Fast Ray-Axis Aligned Bounding Box Overlap Tests with Plucker Coordinates. 35-46
Volume 9, Number 2, 2004
- Harald Schmidl, Nolan Walker, Ming C. Lin:
CAB: Fast Update of aBB Trees for Coil ision Detection Between Articulated Bodies. 1-9 - Aurélien Barbier, Eric Galin:
Fast Distance Computation Between a Point and Cylinders, Cones, Line-Swept Spheres and Cone-Spheres. 11-19 - Luiz Velho:
A Dynamic Adaptive Mesh Library Based on Stellar Operators. 21-47
Volume 9, Number 3, 2004
- Aravind Krishnaswamy, Gladimir V. G. Baranoski, Jon G. Rokne:
Improving the Reliability/Cost Ratio of Goniophotometric Comparisons. 1-20 - Niniane Wang:
Realistic and Fast Cloud Rendering. 21-40 - Shaun D. Ramsey, Kristin Potter, Charles D. Hansen:
Ray Bilinear Patch Intersections. 41-47
Volume 9, Number 4, 2004
- Richard Chuang, Darwyn Peachey:
Special Issue on Computer Graphics for Motion Picture Production. 1
- Ian F. Stewart, André R. Foisy:
Arbitrary-Degree Subdivision with Creases and Attributes. 3-17 - Greg Brentin, Greg Heflin:
Maya™ Assets: A Shot Content Management System. 19-31 - Hector Yee:
Perceptual Metric for Production Testing. 33-40 - Dan Piponi:
Automatic Differentiation, C++ Templates, and Photogrammetry. 41-55 - Ben Andersen, Kevin Noone:
Controlled Texture Pushing and Crossing Seams in UV Space Using Maya and Photorealistic Renderman. 57-67
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