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Games: Research and Practice, Volume 1
Volume 1, Number 1, March 2023
- Sebastian Deterding, Kenny Mitchell, Rachel Kowert, Brad King:
Inaugural Editorial: A Lighthouse for Games and Playable Media. 1:1-1:9 - Nick Ballou:
A Manifesto for More Productive Psychological Games Research. 2:1-2:26 - Sonia Fizek, Mikhail Fiadotau, Hanna Wirman, Maria B. Garda:
Teaching Environmentally Conscious Game Design: Lessons and Challenges. 3:1-3:9 - David Zendle, Catherine Flick, Sebastian Deterding, Joe Cutting, Elena Gordon-Petrovskaya, Anders Drachen:
The Many Faces of Monetisation: Understanding the Diversity and Extremity of Player Spending in Mobile Games via Massive-scale Transactional Analysis. 4:1-4:28 - Sebastian Deterding, Kenny Mitchell, Rachel Kowert, Brad King:
Games Futures I. 5:1-5:4 - T. L. Taylor:
Games Matter. 6:1-6:4 - Constance Steinkuehler:
Games as Social Platforms. 7:1-7:2 - Kimberly D. Voll:
The Sociality of Video Games: Embracing Games as Social Infrastructure. 8:1-8:3 - Daniel Cook:
A Design Practice for Social Systems. 9:1-9:3 - Lindsay D. Grace:
Social Impact Games, a Probable Future Illuminated by Looking Back. 10:1-10:3 - Raph Koster:
From Online World to Metaverse: The Future of Online Games and Games Research. 11:1-11:5 - Martin Rieger, Dominik Zingler:
3D Audio: The Next Step in Realism for Gaming: Benefits and pitfalls of 3D audio in games from a creative content and technical implementation point of view. 12:1-12:3 - Günter Wallner, Anders Drachen:
Beyond the Game: Charting the Future of Game Data Science. 13:1-13:4
Volume 1, Number 2, June 2023
- Kurt Squire, Garrison Wells, Maria J. Anderson-Coto, Constance Steinkuehler:
Casual Games, Cognition, and Play across the Lifespan: A Critical Synthesis. 14:1-14:25 - Iain McGregor:
Video Game Audio in the Metaverse and Beyond. 15:1-15:3 - E. Drake Kajioka:
Games That Let Go: Thriving in a Decentralized Future. 16:1-16:7 - Rachel Kowert, Alexi Martel, William B. Swann:
You are What you Play: The Risks of Identity Fusion in Toxic Gamer Cultures. 17:1-17:3 - Kenny Mitchell:
Editorial: Games May Host the First Rightful AI Citizens. 18:1-18:7
Volume 1, Number 3, September 2023
- Maximilian Croissant, Guy Schofield, Cade McCall:
Emotion Design for Video Games: A Framework for Affective Interactivity. 19:1-19:24 - Argenis Ramirez Gomez, Michael Lankes:
Eudaimonic Player Interaction: A Reflection on Input Diegesis and Meaning. 20:1-20:3 - Mike Pappas:
Social Safety in Games: Moderating Voice Chat in the Metaverse. 21:1-21:3 - Guy Davidson:
The C++ Standard Needs to Broaden Its Reach. 22:1-22:3
Volume 1, Number 4, December 2023
- Jon Deedman:
Extremism Online: Meaningful Transparency for the Gaming Industry. 23:1-23:2 - Julian Frommel, Regan L. Mandryk:
Individual Control over Exposure to Combat Toxicity in Games. 24:1-24:3 - Leon Y. Xiao:
Shopping Around for Loot Box Presence Warning Labels: Unsatisfactory Compliance on Epic, Nintendo, Sony, and Microsoft Platforms. 25:1-25:25 - Lindsay D. Grace:
Global Games Education Now. 26:1-26:2 - Siddhartha Paul Tiwari, Lindsay D. Grace:
Observations and Reflections on the Gaming Landscape in South East Asia. 27:1-27:4
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