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KELVAR@VR 2017: Los Angeles, CA, USA
- 2017 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual & Augmented Reality, KELVAR@VR, Los Angeles, CA, USA, March 19, 2017. IEEE Computer Society 2017, ISBN 978-1-5386-1892-9
- Iulian Radu, Erica Southgate, Francisco R. Ortega, Shamus P. Smith:
Summary: 2017 IEEE virtual reality second workshop on K-12 embodied learning through Virtual & Augmented Reality (KELVAR). 1-2 - Michael Melatti, Kyle Johnsen:
Virtual Reality mediated instruction and learning. 1-6 - Jiayan Zhao, Peter C. LaFemina, Jan Oliver Wallgrün, Danielle Oprean, Alexander Klippel:
iVR for the geosciences. 1-6 - Francisco R. Ortega, Santiago Bolivar, Jonathan Bernal, Alain Galvan, Katherine Tarre, Naphtali Rishe, Armando B. Barreto:
Towards a 3D Virtual Programming Language to increase the number of women in computer science education. 1-6 - Vicente Ferrer, Alex Perdomo, Hazem Rashid Ali, Carmen Fies, John Quarles:
Virtual humans for temperature visualization in a tangible augmented reality educational game. 1-6 - Kiarash Tamaddon, Dirk Stiefs:
Embodied experiment of levitation in microgravity in a simulated virtual reality environment for science learning. 1-5 - Iulian Radu, Alissa Nicole Antle:
Embodied learning mechanics and their relationship to usability of handheld augmented reality. 1-5 - Stefania Serafin, Ali Adjorlu, Niels C. Nilsson, Lui Thomsen, Rolf Nordahl:
Considerations on the use of virtual and augmented reality technologies in music education. 1-4 - Randy Illum, Maggie Dahn:
Mixed-reality barriers: Person-tracking in K-12 schools. 1-5 - Erica Southgate, Shamus P. Smith:
Designing and conducting research using immersive technologies in schools: Seven observations. 1-3
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