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23rd USENIX Security Symposium 2014: San Diego, CA, USA - 3GSE
- Zachary N. J. Peterson:
2014 USENIX Summit on Gaming, Games, and Gamification in Security Education, 3GSE '14, San Diego, CA, USA, August 18, 2014. USENIX Association 2014
World 1-1: Leveling Up Capture the Flag
- Kevin Chung, Julian Cohen:
Learning Obstacles in the Capture The Flag Model. - Portia Pusey, David H. Tobey, Ralph Soule:
An Argument for Game Balance: Improving Student Engagement by Matching Difficulty Level with Learner Readiness. - Peter Chapman, Jonathan Burket, David Brumley:
PicoCTF: A Game-Based Computer Security Competition for High School Students. - Andy Davis, Tim Leek, Michael Zhivich, Kyle Gwinnup, William Leonard:
The Fun and Future of CTF.
World 2-1: Design and Production
- Tamara Denning, Adam Shostack, Tadayoshi Kohno:
Practical Lessons from Creating the Control-Alt-Hack Card Game and Research Challenges for Games In Education and Research. - Michael F. Thompson, Cynthia E. Irvine:
CyberCIEGE Scenario Design and Implementation. - Adam Shostack:
Elevation of Privilege: Drawing Developers into Threat Modeling.
World 4-1: Game Platforms
- Jelena Mirkovic, Peter Peterson:
Class Capture-the-Flag Exercises. - Giovanni Vigna, Kevin Borgolte, Jacopo Corbetta, Adam Doupé, Yanick Fratantonio, Luca Invernizzi, Dhilung Kirat, Yan Shoshitaishvili:
Ten Years of iCTF: The Good, The Bad, and The Ugly.
World 4-2: Expansion Packs for the Classroom
- Roya Ensafi, Mike Jacobi, Jedidiah R. Crandall:
A Case Study in Helping Students to Covertly Eat Their Classmates. - Marc Olano, Alan T. Sherman, Linda Oliva, Ryan Cox, Deborah Firestone, Oliver Kubik, Milind Patil, John Seymour, Isaac S. Kohane, Donna Thomas:
SecurityEmpire: Development and Evaluation of a Digital Game to Promote Cybersecurity Education.
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