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SIGGRAPH Asia 2024 Technical Communications: Tokyo, Japan
- Takeo Igarashi, Ruizhen Hu:
SIGGRAPH Asia 2024 Technical Communications, SA 2024, Tokyo, Japan, December 3-6, 2024. ACM 2024, ISBN 979-8-4007-1140-4
Art Design
- Chen-Yuan Hsu, Li-Yi Wei:
Unsteady Streamline Synthesis. 1:1-1:4 - Haoyun Qin, Jian Lin, Hanyuan Liu, Xueting Liu, Chengze Li:
Hyperstroke: A Novel High-quality Stroke Representation for Assistive Artistic Drawing. 2:1-2:4 - Charline Grenier, Pooran Memari, Basile Sauvage:
Ink-Edit: Interactive color-constrained textures editing. 3:1-3:4 - Benjamin Allen, Akinobu Maejima, Ken Anjyo:
Fast Leak-Resistant Segmentation for Anime Line Art. 4:1-4:4 - Daichi Haraguchi, Naoto Inoue, Wataru Shimoda, Hayato Mitani, Seiichi Uchida, Kota Yamaguchi:
Can GPTs Evaluate Graphic Design Based on Design Principles? 5:1-5:4
Human Reconstruction & Modeling
- Yuanwang Yang, Qiao Feng, Yu-Kun Lai, Kun Li:
Real-time 3D Human Reconstruction and Rendering System from a Single RGB Camera. 6:1-6:4 - Junli Zhao, Chengyuan Wang, Yu-Hui Wen, Fuqing Duan, Ran Yi, Yong-Jin Liu, Qingdong Long, Zhenkuan Pan, Xianfeng Gu:
Intrinsic Morphological Relationship Guided 3D Craniofacial Reconstruction Using Siamese Cycle Attention GAN. 7:1-7:4 - Lohit Petikam, Charlie Hewitt, Fatemeh Saleh, Tadas Baltrusaitis:
Eyelid Fold Consistency in Facial Modeling. 8:1-8:4 - Mathieu Lamarre, Patrick Anderson, Etienne Danvoye:
A Theory of Stabilization by Skull Carving. 9:1-9:4 - Da Eun Kim, Geon Kim, Joonho Park, Joo-Haeng Lee:
FacialX: A Robust Facial Expression Tracking System based on Multifaceted Expression Embedding. 10:1-10:4
Human Motion & Filming
- Megani Rajendran, Chek Tien Tan, Indriyati Atmosukarto, Aik Beng Ng, Joey Lim, Triston Chan Sheen, Simon See:
Designing a Usable Framework for Diverse Users in Synthetic Human Action Data Generation. 11:1-11:4 - Kwame Agyemang Baffour, Anthony Williams, John Lee, Oyewole Oyekoya:
Mapping and Recognition of Body Movements on Another Person's Look-Alike Avatar. 12:1-12:4 - Yu Cao, Minghui Yang:
CAR: Collision-Avoidance Retargeting for Varied Skeletal Architectures. 13:1-13:5 - Ana G. Lacaze, Masha Ellsworth, Athena Xenakis, Ben Porter, Jacob Kuenzel, Markus Kranzler, Lin Zhang, Jessica Harvill, Grace Gilbert, Patrick Coleman:
Inside Out 2 characters: revisiting the old and making space for the new. 14:1-14:3 - Zhenran Xu, Jifang Wang, Longyue Wang, Zhouyi Li, Senbao Shi, Baotian Hu, Min Zhang:
FilmAgent: Automating Virtual Film Production Through a Multi-Agent Collaborative Framework. 15:1-15:4
Image Generation and Editing
- Xiaoxuan Xie, Xusheng Du, Minhao Li, Xi Yang, Haoran Xie:
DiffOBI: Diffusion-based Image Generation of Oracle Bone Inscription Style Characters. 16:1-16:4 - Shubham Singh Paliwal, Arushi Jain, Monika Sharma, Vikram Jamwal, Lovekesh Vig:
OrienText: Surface Oriented Textual Image Generation. 17:1-17:4 - Xiqun Lu:
The Secrets of Penalty Functions on Edge-preserving Image Smoothing. 18:1-18:4 - Tanguy Cesaratto, Alexandre Derouet-Jourdan, Marc Salvati:
Improved Morphological Anti-Aliasing for Japanese Animation. 19:1-19:4 - Vincent Maurer:
Capturing Light with Robots: A Novel Workflow for Reproducing Realistic Lens Flares. 20:1-20:4
Stylization & Evaluation
- Kunhao Liu, Fangneng Zhan, Muyu Xu, Christian Theobalt, Ling Shao, Shijian Lu:
StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting. 21:1-21:4 - Hideki Todo, Yuki Koyama, Kunihiro Sakai, Akihiro Komiya, Jun Kato:
A Practical Style Transfer Pipeline for 3D Animation: Insights from Production R&D. 22:1-22:4 - Fu-Yun Wang, Zhaoyang Huang, Weikang Bian, Xiaoyu Shi, Keqiang Sun, Guanglu Song, Yu Liu, Hongsheng Li:
AnimateLCM: Computation-Efficient Personalized Style Video Generation without Personalized Video Data. 23:1-23:5 - Yuki Hirakawa, Takashi Wada, Kazuya Morishita, Ryotaro Shimizu, Takuya Furusawa, Sai Htaung Kham, Yuki Saito:
An Empirical Analysis of GPT-4V's Performance on Fashion Aesthetic Evaluation. 24:1-24:4
Mixed Reality & Holography
- Seoyong Nam, Minho Chung, Haerim Kim, Eunchae Kim, Taehyeon Kim, Yongjae Yoo:
Automatic Generation of Multimodal 4D Effects for Immersive Video Watching Experiences. 25:1-25:4 - Minjae Lee, Jiho Bae, Ungsik Kim, Sang-Min Choi, Suwon Lee:
Shrunken Reality: Augmenting Real-World Contexts in Real-Time on Realistic Miniature Dioramas. 26:1-26:4 - Kazuya Izumi, Ryosuke Hyakuta, Ippei Suzuki, Yoichi Ochiai:
See-Through Face Display: Enabling Gaze Communication for Any Face - Human or AI. 27:1-27:4 - Chuanjun Zheng, Yicheng Zhan, Liang Shi, Ozan Cakmakci, Kaan Aksit:
Focal Surface Holographic Light Transport using Learned Spatially Adaptive Convolutions. 28:1-28:4
Image-based Reconstruction
- Chai-Rong Lee, Ting-Yu Yen, Kai-Wen Hsiao, Shih-Hsuan Hung, Sheng-Chi Hsu, Min-Chun Hu, Chih-Yuan Yao, Hung-Kuo Chu:
ODA-GS: Occlusion- and Distortion-aware Gaussian Splatting for Indoor Scene Reconstruction. 29:1-29:4 - Tommy Ojo, Thai La, Andrew Morton, Ian Stavness:
Splanting: 3D plant capture with gaussian splatting. 30:1-30:4 - Yuiko Uchida, Ren Togo, Keisuke Maeda, Takahiro Ogawa, Miki Haseyama:
An Evaluation Metric for Single Image-to-3D Models Based on Object Detection Perspective. 31:1-31:4 - Arkadeep Narayan Chaudhury, Igor Vasiljevic, Sergey Zakharov, Vitor Guizilini, Rares Ambrus, Srinivasa Narasimhan, Christopher G. Atkeson:
A Multi-flash Stereo Camera for Photo-realistic Capture of Small Scenes. 32:1-32:5
Geometric Modeling and Editing
- Prashant Domadiya, Pratik Shah:
Real-Time Enveloped Mesh Editing Using Vector Graph Representation. 33:1-33:4 - Atsushi Maruyama, Maria Larsson, I-Chao Shen, Takeo Igarashi:
Designing Reconfigurable Joints. 34:1-34:4 - Zirui Zhang, Shannon Cheng, Kevin Xiao, Priyam Gupta, Sean Ruda:
Towards Wave Function Collapse using Optimization with Quantum Algorithms. 35:1-35:4 - Luis Fernandes, Ozan Cetinaslan, António Coelho:
Enhancing Mesh Deformation Realism for Synthesizing Wrinkles. 36:1-36:4
Rendering
- Mayuka Kuwana, Issei Fujishiro:
An Efficient and Smooth Volume Shell Mapping by Nonlinear Ray Traversal of Hierarchical Structures. 37:1-37:4 - Julius Ikkala, Tuomas Lauttia, Pekka Jääskeläinen, Markku J. Mäkitalo:
k-DOP Clipping: Robust Ghosting Mitigation in Temporal Antialiasing. 38:1-38:4 - Emanuel Schrade, Basile Fraboni, Thibault Vergne:
Fringe Lights: Colored Penumbra in Glimpse. 39:1-39:4
Fluid Simulation
- Jeff Lait, Omar Zarifi, Tomás Skrivan:
Boundary Conditions of the Third Kind: Generalized Sources and Sinks in Fluid Simulations. 40:1-40:4 - Tümay Özdemir, Jiamin Shi, Nathan D. King, Christopher Batty:
Editing Fluid Flows with Divergence-Free Biharmonic Vector Field Interpolation. 41:1-41:4 - Ryusuke Sugimoto, Jeff Lait, Christopher Batty, Toshiya Hachisuka:
Galerkin Method of Regularized Stokeslets for Procedural Fluid Flow with Control Curves. 42:1-42:4
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