SIGGRAPH Asia 2024 Conference Papers: Tokyo, Japan

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Going Big in Rendering

Make It Yours - Customizing Image Generation

Modeling and PDEs

Neural Relighting and Reflection

Design It All: Font, Paint, and Colors

Path Guiding, Scattering

Color and Display

Look at it Differently: Novel View Synthesis

Your Wish is my Command: Generate, Edit, Rearrange

Splats and Blobs: Generate, Deform, Diffuse

It's All About Change: Image Editing

Animating Humans

Threads of Reality: Garments & Knitting

Beyond RGB

Domo Arigato, Mr. Roboto / Robots and Characters

Computational Design

Text, Texturing, and Stylization

To Bend or not to Bend?

Deform Your Axis: Skeletons and Cages

(Don't) Make Some Noise: Denoising

Keep in Touch / No Touching

3D Printing, Manufacturing

Going Fast: Accelerated Rendering

Capture Me If You Can

Neural Shapes

Sampling and Light Transport

Characters and Crowds

Mesh Processing Unleashed

Diffusing Your Videos

Fill the Gap: What Happened In-between?

Generate It All: Scenes, Humans, LEGOs

Diffuse and Conquer

Talking Heads and Moving Faces

Beauty Salon: Hair, Face, Lips, and Teeth

Differentiable Rendering

Elastics / Solvers / Neural Physics

Modeling and Reconstruction

My Name is Carl: Gaussian Humans

Points, Graphs, Surfaces, and Fields

Appearance Modeling

(Do) Make Some Noise

Interactive Methods and VR/AR

Enhancing, Saliency