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39th SIGGRAPH 2012: Los Angeles, CA, USA - Mobile
- International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2012, Los Angeles, California, USA, August 5-9, 2012, Mobile. ACM 2012, ISBN 978-1-4503-1681-1
Understanding mobile graphics - GPUs and platforms
- Thomas J. Olson:
Saving the planet, one handset at a time: designing low-power, low-bandwidth GPUs. 1:1 - Renaldas Zioma, Aras Pranckevicius:
Unity: iOS and Android: cross platform challenges and solutions. 2:1
Mobile graphics - hardware and software techniques
- Sam Martin
, Matt Wash:
Advancing dynamic lighting on mobile. 3:1 - Karthik Hariharakrishnan:
Novel approaches for GPU performance analysis. 4:1
Mobile applications - in your hand and on the road
- Kim Baumann Larsen, Tuck Siver, David Jones:
Mobile augmented reality in advertising: the TineMelk AR app - a case study. 5:1 - Frederik Wiehr, Vidya Setlur, Alark Joshi
:
Auto(mobile): mobile visual interfaces for the road. 6:1

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