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IC3D 2020: Brussels, Belgium
- International Conference on 3D Immersion, IC3D 2020, Brussels, Belgium, December 15, 2020. IEEE 2020, ISBN 978-1-6654-0336-8
- Walid Darwish, Quentin Bolsée, Adrian Munteanu:
Robust Calibration of a Multi-View Azure Kinect Scanner Based on Spatial Consistency. 1-6 - Maxime Lhuillier:
Toward Texturing for Immersive Modeling of Environment Reconstructed from 360 Multi-Camera. 1-8 - Vincent Brac de la Perriere, Valter Drazic, Didier Doyen, Arno Schubert:
Synthesis of Computer Generated Holograms Using Layer-Based Method and Perspective Projection Images. 1-5 - Mansi Sharma, Abheesht Sharma, Kadvekar Rohit Tushar, Avinash Panneer:
A Novel 3D-Unet Deep Learning Framework Based on High-Dimensional Bilateral Grid for Edge Consistent Single Image Depth Estimation. 1-8 - Michel Bellemans, D. Lamrnens, J. De Sloover, Tom De Vleeschauwer, Evarest Schoofs, W. Jordens, B. Van Steenhuyse, J. Mangelschots, Shivam Selleri, Charles Hamesse, Timothée Fréville, R. Haeltermani:
Training Firefighters in Virtual Reality. 1-6 - Vineet Thumuluri, Mansi Sharma:
A Unified Deep Learning Approach for Foveated Rendering & Novel View Synthesis from Sparse RGB-D Light Fields. 1-8 - Jiapeng Lu, Linyao Gao, Wenjie Zhu, Yiling Xu:
Machine Perception Point Cloud Quality Assessment Via Vision Tasks. 1-7 - Quentin Bolsée, Walid Darwish, Daniele Bonatto, Gauthier Lafruit, Adrian Munteanu:
A Device for Capturing Inward-Looking Spherical Light Fields. 1-5 - Jinglun Yang, Guanglun Zhang, Youhua Li, Lu Yang:
VST3D-Net: Video-Based Spatio-Temporal Network for 3D Shape Reconstruction from a Video. 1-7 - Paul B. Hibbard, Loes C. J. van Dam, Peter Scarfe:
The Implications of Interpupillary Distance Variability for Virtual Reality. 1-7 - Kirill Malyshev, Sergey Lavrushkin, Dmitriy S. Vatolin:
Stereoscopic Dataset from A Video Game: Detecting Converged Axes and Perspective Distortions in S3D Videos. 1-7 - Sergey Lavrushkin, Konstantin Kozhemyakov, Dmitriy S. Vatolin:
Neural-Network-Based Detection Methods for Color, Sharpness, and Geometry Artifacts in Stereoscopic and VR180 Videos. 1-8 - Noman Akbar, Glenn Dickins, Mark R. P. Thomas:
A Practical Approach for Microphone Array Calibration in Augmented and Virtual Reality Applications. 1-5 - Loes C. J. van Dam, Abigail L. M. Webb, Liam D. B. Jarvis, Paul B. Hibbard, Matthew Linley:
"The Mystery of the Raddlesham Mumps": a Case Study for Combined Storytelling in a Theatre Play and Virtual Reality. 1-7
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