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DigiPro 2017: Los Angeles, California, USA
- Christopher Horvath, Cary B. Phillips, Andrew Pearce, Corban Gossett, Stephen N. Spencer:
Proceedings of the ACM SIGGRAPH Digital Production Symposium, DigiPro '17, Los Angeles, California, USA, July 29, 2017. ACM 2017, ISBN 978-1-4503-5102-7 - Dan Golembeski, Ray Forziati, Ben George, Doug Sherman:
PipelineX: a feature animation pipeline on microservices. 1:1-1:4 - Kevin Baillie, Monique Bradshaw:
Cost efficiency in the cloud: getting the most bang for your buck! 2:1-2:2 - Josh Tomlinson, Manne Öhrström, Don Parker:
The shotgun pipeline toolkit: productizing and democratizing production pipelines. 3:1-3:7 - Brian Missey, Megha Davalath, Arunachalam Somasundaram:
The fashionista twins: conjoined hair in trolls. 4:1-4:2 - Bhautik J. Joshi, Kristen Stewart, David Shapiro:
Bringing impressionism to life with neural style transfer in Come Swim. 5:1-5:5 - Oliver Dunn, Jeff Renton, Aidan Sarsfield:
LEGO Batman: graphical breakdown editing - optimising assembly workflow. 6:1-6:2 - Brian J. Pohl, Andrew Harris, Michael Balog, Michael Clausen, Gavin Moran, Ryan Brucks:
Fortnite: supercharging CG animation pipelines with game engine technology. 7:1-7:4 - Alex Smith, Sven Pohle, Wan-Chun Ma, Chongyang Ma, Xian-Chun Wu, Yanbing Chen, Etienne Danvoye, Jorge Jimenez, Sanjit Patel, Mike Sanders, Cyrus A. Wilson:
Emotion challenge: building a new photoreal facial performance pipeline for games. 8:1-8:2 - Jun Saito, Simon Yuen:
Efficient and robust skin slide simulation. 10:1-10:6 - Lana Lan, Matthew Cong, Ronald Fedkiw:
Lessons from the evolution of an anatomical facial muscle model. 11:1-11:3
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