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11. DESRIST 2016: St. John's, NL, Canada
- Jeffrey Parsons, Tuure Tuunanen, John Venable, Brian Donnellan, Markus Helfert, Jim Kenneally:
Tackling Society's Grand Challenges with Design Science - 11th International Conference, DESRIST 2016, St. John's, NL, Canada, May 23-25, 2016, Proceedings. Lecture Notes in Computer Science 9661, Springer 2016, ISBN 978-3-319-39293-6
Full Papers
- Olayan Alharbi, Samir Chatterjee:
Design of an Awareness Smartphone Platform Based on Direct and Indirect Persuasion for Energy Conservation. 3-18 - Amir Haj-Bolouri, Lennarth Bernhardsson, Matti Rossi:
PADRE: A Method for Participatory Action Design Research. 19-36 - Leona Chandra Kruse, Stefan Seidel, Sandeep Purao:
Making Use of Design Principles. 37-51 - Hannes Göbel, Stefan Cronholm:
Nascent Design Principles Enabling Digital Service Platforms. 52-67 - Wally J. W. Keijzer-Broers, Mark de Reuver:
Applying Agile Design Sprint Methods in Action Design Research: Prototyping a Health and Wellbeing Platform. 68-80 - Stefan Morana, Silvia Schacht, Alexander Maedche:
Exploring the Design, Use, and Outcomes of Process Guidance Systems - A Qualitative Field Study. 81-96 - Nasibu Mramba, Jesse Tulilahti, Mikko Apiola:
Bookkeeping for Informal Workers: Co-creating with Street Traders. 97-113 - Ciarán O'Leary, Fred Mtenzi, Claire McAvinia:
Understanding the Everyday Designer in Organisations. 114-130 - Magnus Rotvit Perlt Hansen, Jan Pries-Heje:
Out of the Bottle: Design Principles for GENIE Tools (Group-Focused Engagement and Network Innovation Environment). 131-146 - Betina Tagle, Henry Felch:
Conclusion to an Intelligent Agent as an Economic Insider Threat Solution: AIMIE. 147-157 - Sathyanarayanan Venkatraman, Rangaraja P. Sundarraj, Anik Mukherjee:
Prototype Design of a Healthcare-Analytics Pre-adoption Readiness Assessment (HAPRA) Instrument. 158-174
Short Papers
- Jacky Akoka, Isabelle Comyn-Wattiau, Nicolas Prat:
The Structure of DSR Knowledge as Reflected by DESRIST - A Citation Analysis (2009-2015). 177-185 - Ahmad Alturki:
Information System Design Theory: A Lifecycle Perspective. 186-194
Prototypes
- Ahmed Abbasi, Kevin Zhao, Brendan Abraham:
A Prototype System for Collecting and Analyzing Credible Online Medical Content. 197-201 - Linda Eckardt, Susanne Robra-Bissantz:
Lost in Antarctica: Designing an Information Literacy Game to Support Motivation and Learning Success. 202-206 - Belinda Gibbons, Karlheinz Kautz, Mário Fernando, Trevor Spedding:
Interactive Dynamic Learning Environment (IDLE). 207-211 - Jingjing Li, Kai R. Larsen, Ahmed Abbasi:
TheoryOn: Designing a Construct-Based Search Engine to Reduce Information Overload for Behavioral Science Research. 212-216 - Erkka Niemi, Sami Laine:
Designing a Competence Management System 'Knome' for a Knowledge-Intensive Project Organization. 217-222 - Mihoko Sakurai:
Communication Platform for Disaster Response. 223-227 - Dominic Wörner:
Design of a Real-Time Data Market Based on the 21 Bitcoin Computer. 228-232 - Sruthi Yaramreddy, Kyle Knight, Nitin Ram Kona, Nitin Jain, Adriana Salgado, Roman Lukyanenko:
Designing Information as a By-Product. 233-237 - Christopher J. Zimmerman, Mari-Klara Stein, Daniel Hardt, Christian Danielsen, Ravikiran Vatrapu:
emotionVis: Designing an Emotion Text Inference Tool for Visual Analytics. 238-244
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