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DIS 2008: Cape Town, South Africa
- Johann van der Schijff, Gary Marsden:
Proceedings of the Conference on Designing Interactive Systems, Cape Town, South Africa, February 25-27, 2008. ACM 2008, ISBN 978-1-60558-002-9 - Lisa P. Nathan, Batya Friedman, Predrag V. Klasnja, Shaun K. Kane, Jessica K. Miller:
Envisioning systemic effects on persons and society throughout interactive system design. 1-10 - Alistair G. Sutcliffe, Abdallah Namoune:
Getting the message across: visual attention, aesthetic design and what users remember. 11-20 - Peter Dalsgård:
Designing for inquisitive use. 21-30 - Tim Jay, Danae Stanton Fraser:
The role of a cohort in the design and evaluation of pervasive systems. 31-39 - Elin Rønby Pedersen, Greg Wolff:
Paper interface to electronic medical records: a case of usage-driven technology appropriation. 40-49 - Yann Riche, Matthew Simpson, Stephen Viller:
Zebra: exploring users' engagement in fieldwork. 50-57 - Matthew Kam, Aishvarya Agarwal, Anuj Kumar, Siddhartha Lal, Akhil Mathur, Anuj Tewari, John F. Canny:
Designing e-learning games for rural children in India: a format for balancing learning with fun. 58-67 - Deborah G. Tatar, Joon-Suk Lee, Nouf Alaloula:
Playground games: a design strategy for supporting and understanding coordinated activity. 68-77 - Steve Hinske, Marc Langheinrich, Matthias Lampe:
Towards guidelines for designing augmented toy environments. 78-87 - Nicola J. Bidwell, Peta-Marie Standley, Tommy George, Vicus Steffensen:
The landscape's apprentice: lessons for place-centred design from grounding documentary. 88-98 - Jörn Messeter, Michael Johansson:
Place-specific computing: conceptual design cases from urban contexts in four countries. 99-108 - Edward Tse, Saul Greenberg, Chia Shen, Clifton Forlines, Ryo Kodama:
Exploring true multi-user multimodal interaction over a digital table. 109-118 - Ellie Harmon, Nancy J. Nersessian:
Cognitive partnerships on the bench top: designing to support scientific researchers. 119-128 - Russell Beale:
Supporting cooperative teamwork: information, action and communication in sailing. 129-138 - André Wilson Brotto Furtado, Taciana Pontual Falcão, Alex Sandro Gomes, Carlos Eduardo, Monteiro Rodrigues, Roberto Sonnino:
e-du box: educational multimedia with tangible-enhanced interaction. 139-146 - John Williamson, Lorna M. Brown:
Flutter: directed random browsing of photo collections with a tangible interface. 147-155 - Julia Frederking, Michael Cruz, Mark Baskinger, Kees C. J. Overbeeke:
Beyond the screen: designing immersive collaborative experiences for children through digital and physical interaction. 156-163 - Maria Håkansson, Lalya Gaye:
Bringing context to the foreground: designing for creative engagement in a novel still camera application. 164-173 - Mark Bilandzic, Marcus Foth, Alexander De Luca:
CityFlocks: designing social navigation for urban mobile information systems. 174-183 - Sebastian Denef, Leonardo Ramirez, Tobias Dyrks, Gunnar Stevens:
Handy navigation in ever-changing spaces: an ethnographic study of firefighting practices. 184-192 - Kunmi Otitoju, Steve R. Harrison:
Interaction as a component of meaning-making. 193-202 - Lucian Leahu, Jennifer Thom-Santelli, Claudia Pederson, Phoebe Sengers:
Taming the situationist beast. 203-211 - Mie Nørgaard, Rune Thaarup Høegh:
Evaluating usability: using models of argumentation to improve persuasiveness of usability feedback. 212-221 - Lene Mailund, Kim Halskov:
Designing marketing experiences. 222-229 - Cara Winterbottom, Edwin H. Blake:
Constructivism, virtual reality and tools to support design. 230-239 - Volker Paelke, Karsten Nebe:
Integrating agile methods for mixed reality design space exploration. 240-249 - Michael Nunes, Saul Greenberg, Carman Neustaedter:
Sharing digital photographs in the home through physical mementos, souvenirs, and keepsakes. 250-260 - Laurel M. Swan, Alex S. Taylor:
Photo displays in the home. 261-270 - Richard H. R. Harper, David W. Randall, Nicola Smyth, C. Evans, L. Heledd, R. Moore:
The past is a different place: they do things differently there. 271-280 - William H. Edmondson, Russell Beale:
Projected cognition: capturing intent in descriptions of complex interaction. 281-287 - Stan Ruecker, Milena Radzikowska:
The iterative design of a project charter for interdisciplinary research. 288-294 - Jason B. Ellis, Kurt Luther, Katherine Bessière, Wendy A. Kellogg:
Games for virtual team building. 295-304 - Norman Makoto Su, Gloria Mark:
Designing for nomadic work. 305-314 - Diane K. Davies, Hein F. Vosloo, Suresh K. Santhana Vannan, Philip E. Frost:
Near real-time fire alert system in South Africa: from desktop to mobile service. 315-322 - Amanda Williams, Ken Anderson, Paul Dourish:
Anchored mobilities: mobile technology and transnational migration. 323-332 - Johanna Brewer, Scott D. Mainwaring, Paul Dourish:
Aesthetic journeys. 333-341 - Geoffrey Shea:
Art, design, education and research in pursuit of interactive experiences. 342-349 - Eric Paulos, Tom Jenkins, August Joki, Parul Vora:
Objects of wonderment. 350-359 - Orland Hoeber, Xue Dong Yang:
Evaluating the effectiveness of term frequency histograms for supporting interactive web search tasks. 360-368 - Matt Jones, Will Harwood, David Bainbridge, George Buchanan, David M. Frohlich, Dorothy Rachovides, Maxine Frank, Mounia Lalmas:
"Narrowcast yourself": designing for community storytelling in a rural Indian context. 369-378 - Lara Schibelsky Godoy Piccolo, Maria Cecília Calani Baranauskas:
Understanding iDTV in a developing country and designing a T-gov application prototype. 379-385 - Daniel C. Robbins, Bongshin Lee, Roland Fernandez:
TapGlance: designing a unified smartphone interface. 386-394 - Wolfgang Hürst, Georg Götz:
Interface designs for pen-based mobile video browsing. 395-404 - Tatsuo Nakajima, Vili Lehdonvirta, Eiji Tokunaga, Hiroaki Kimura:
Reflecting human behavior to motivate desirable lifestyle. 405-414 - Alessia Rullo:
Opening the design space: the soft set of requirements. 415-424 - Lucian Leahu, Steve Schwenk, Phoebe Sengers:
Subjective objectivity: negotiating emotional meaning. 425-434 - David G. Hendry, Batya Friedman:
Theories and practice of design for information systems: eight design perspectives in ten short weeks. 435-444 - Jakob Tholander, Klas Karlgren, Robert Ramberg, Per Sökjer:
Where all the interaction is: sketching in interaction design as an embodied practice. 445-454 - Erika Shehan Poole, Marshini Chetty, Rebecca E. Grinter, W. Keith Edwards:
More than meets the eye: transforming the user experience of home network management. 455-464 - Adrian David Cheok, Roger Thomas Kok Chuen Tan, Owen Noel Newton Fernando, Tim Robert Merritt, Janyn Yen Ping Sen:
Empathetic living media. 465-473
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