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Software Engineering for Games in Serious Contexts, 2023
- Kendra M. L. Cooper, Antonio Bucchiarone:
Software Engineering for Games in Serious Contexts - Theories, Methods, Tools, and Experiences. Springer 2023, ISBN 978-3-031-33337-8 - Kendra M. L. Cooper:
Introduction to Software Engineering for Games in Serious Contexts. 1-16
Topics on the Design, Maintenance, Adaptation, and Evaluation of Gameful Systems
- Sotiris Kirginas:
User Experience Evaluation Methods for Games in Serious Contexts. 19-42 - Vipin Verma, Ashish Amresh, Tyler Baron, Ajay Bansal:
Software Engineering for Dynamic Game Adaptation in Educational Games. 43-62 - Leticia Dávila-Nicanor, Irene Aguilar Juarez, Joel Ayala de la Vega, Abraham Banda Madrid, Sochitl Cruz López:
Performance on Software Architecture Design to Serious Games for Mobile Devices. 63-84 - Edward F. Melcer, Cara A. Liebert, Samuel Shields, Oleksandra G. Keehl, Jason Tsai, Fatyma Camacho, Hyrum Eddington, Amber Trickey, Melissa Lee, Sylvia Bereknyei Merrell, James R. Korndorffer, Dana T. Lin:
ENTRUST: Co-design and Validation of a Serious Game for Assessing Clinical Decision-Making and Readiness for Entrustment. 85-116 - Michael A. Miljanovic, Jeremy S. Bradbury:
Engineering Adaptive Serious Games Using Machine Learning. 117-134
Topics on Experiences with Gameful Systems
- Vanissa Wanick, James Stallwood, Guilherme Xavier:
Future Directions in Games for Serious Contexts: A Conversation About Transferability. 137-153 - Leckraj Nagowah, Diksha Cuniah:
Code-Venture: A Mobile Serious Game for Introductory Programming. 155-187 - Bruce R. Maxim, Jeffrey J. Yackley:
Using Active Learning to Teach Software Engineering in Game Design Courses. 189-213 - Riccardo Coppola, Luca Ardito, Tommaso Fulcini, Giacomo Garaccione, Marco Torchiano, Maurizio Morisio:
A Framework for the Gamification of GUI Testing. 215-242 - Mathias Eggert, Philipp M. Zähl, Martin R. Wolf, Martin Haase:
Applying Leaderboards for Quality Improvement in Software Development Projects. 243-263 - Gabriele Costa, Marina Ribaudo:
Designing a Serious Game for Cybersecurity Education. 265-290 - Antonio Bucchiarone:
Grand Challenges in Software Engineering for Games in Serious Contexts. 291-300
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